We then preceded to follow the thumbnails and put in the key poses and breakdowns. We then used the graph editor to create a smoother animation. This is my finished result:
From this project I learned how to manipulate a upper body rig. I practiced using the graph editor and using proper timing to show weight. In class we learned how to manipulate the rig and graph editor. I learned how to do the timing for my specific project on my own. Overall this was an interesting project to work on and I learned a lot from it.
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