This was my first project for my VEF1 class at Full Sail University. The goal was to use rigid bodies to create an effect. We had the option to create our own scene but I used the scene that was given to us which was a Rube Goldberg machine. When I started the project I made the mistake of using too many rigid bodies and it was interfering with my scene a lot; I was also using way too many separate gravity fields but luckily something clicked after speaking with the lab instructor and I was able to start over with way less hassle. Gravity was the only field I used in this project, I was able to get the spinner at the end to spin with an added spin impulse so there was no need to use a vortex field. As for constraints, I mostly used hinge constraints for things like the hammer and mallet so that the object would move but not wobble. I used a nail constraint on the first cup so it would fall more realistically; however, I did end up using a hinge constraint on the second cup to prevent it from falling wrong and getting stuck on the wall. I used a combination of a hinge and spring constraints on the little trap doors to get them to stay in place and move back into place after being hit by the ball. I also used a spring constraint on the platform at the end that propels the three balls into the air. As for the composition, I like very bright and trendy colors so I used a lot of bright pinks and blues. I only had an area light and two directional lights to illuminate the scene, I wish I had gone back and made more lights because the shadows are so dark, but overall I'm content with the final look. It was a rough start to understand how to do this project but I think the end result came out well and I learned a lot from this assignment.
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