Wednesday, March 23, 2016

STE Research Project

This is the research project I did for my Software Technologies class at Full Sail University. I worked in a two person group with Santiago Suarez. I primarily did the modeling and he primarily did the physical effects in Houdini. I modeled everything except for the canon bolt and slide shown at the end, I did this in Maya and exported OBJ files to bring into Houdini. 

I modeled the runway for the ball to travel down by creating a cube, deleting three of the sides, giving it depth with an extrusion and slanting the end. I then used different sized cubes to make the pillars and support beams.


I modeled the wheel with a pipe primitive, gave it two extra divisions along the height, extruded those for the side walls and then extruded every other inside face to make the panels.



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